As an increasing amount of realism is demanded by audiences for virtual reality (VR) and other immersive media, volumetric 3D capture is becoming appealing to many content creators. To further these ambitions, state-of-the-art capture studio Dimension is launching a partner programme that will allow developers to create new experiences using volumetric video.
The new partner programme will provide selected companies, developers and start-ups with early access to the Dimension software development kits (SDKs) for Windows desktop, iOS and Android. Dimension is inviting applicants to join to become some of the first to create VR, augmented reality (AR) and mixed reality (MR) using volumetric video.
Simon Windsor, Co-founder & Joint MD, Hammerhead, Dimension, said: “Virtual and augmented worlds need believable virtual humans so that we can meet our heroes and connect with their stories. With an estimated 1 billion smartphones now AR enabled, Dimension has seen strong demand for mobile support and today we are excited to introduce our Partner Programme enabling companies and creatives to develop even richer AR experiences, with believable virtual humans at their heart.”
Participants in the programme will receive AR and VR applications to preview sample captures for Windows desktop, Oculus Rift, HTC Vive, iOS and Android. Included will be the tools, plugins and documentation needed to help developers create their own applications using Unity or Unreal Engine 4 along with a selection of volumetric captures to experiment with.
Jeremy Silver, CEO, Digital Catapult comments; “This is a smart step forward for Dimension and represents a new stage in their partnership with the Microsoft Mixed Realities team. The Partnership Programme is an important new way to enable companies to collaborate with the studio and to develop more game-changing content and applications. The ability to incorporate realistic digital figures within content for use across platforms will benefit developers making apps serving all kinds of industries, from entertainment to manufacturing. It will give more brands, celebrities and personalities the opportunity to engage with fans by means of this exciting new medium.”
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